

Unlike the basic attacks of slashing and smashing, this quirky weapon can be nasty in its ability to pull off powerful multiple combos and death blows against opponents. “This weapon is designed to look ferocious and to be handled with unique movesets. This weapon also allows players to fly in the air to attack opponents from above, as well as put up a barrier to shield from opponents’ attacks.” Its normal combo can deal up to two hits, and an additional third attack can mean the difference between your victory and defeat. Its attacks are powerful enough to destroy opponents’ shields with just normal attacks. “This weapon has a lot of special functions that help it stand out from other weapons. Despite being extremely weak against shields, players can parry attacks and launch combos that give them the upper hand in battle.” “We wanted to keep the original design of the beloved Japanese katana in the game, so this weapon has the least Deathverse-like elements compared to other weapons.

“It may throw people off as it deviates from the concept of a hammer in typical action games.” Its normal attacks can be chained to create an endless combo and, when charged up, can release a large and powerful shockwave that destroys your opponents’ shields instantly. “Despite its slow speed, this weapon has immense destructive power. “While retaining key elements of traditional hammers, Deathverse combines their heaviness with jet power to create a new type of weapon that pairs speedy action with great visuals. Its normal attacks are of a 3-hit combo, and players can activate its special attack to destroy opponents’ shields and leave them defenseless for the kill.” This weapon can be held with one hand, has variations in speed for certain actions, and is incredibly well-balanced in its ability to go on offense and defense.

“We designed this weapon with the standard movement and action of Deathverse in mind. All the weapons have a common design, where they have a tank (the shiny blue part) that contains a substance called ‘SPLithium’.” “The design of the basic weapons in Deathverse does not just function to cut or punch opponents but adds a layer of horror as a torture device. The game’s Director, Shin Hideyuki and the Art team provided some exclusive details behind the game design and artwork about each weapon. If you participated in our open beta, players may remember the five weapons that could be used in the matches. Use state-of-the-art weaponry to dazzle crowds, and customize your own original character with upgrades you collect and unlock as you cheat death, outlive your competitors, and climb the rankings to become a star!ĭeathverse: Let It Die was originally announced for Spring 2022, but due to the results from the open beta, the game’s release was postponed until Fall 2022.
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You will need guts to battle to the death in the world’s top survival reality TV show for a shot at fame and gory glory. It’s time to master your favorite weapon, captivate fans with showstopping moves, and gain the admiration of a global audience to become a rising star. While it’s well known that Death Jamboree is produced by the enigmatic Yotsuyama Broadcasting Company, the show’s past is steeped in mystery and led by a cabal of shadowy figures. Both titles are scheduled to launch for Nintendo Switch, the former in 2018 and the latter-which we covered as one of the 21 stellar games you probably missed out on from E3-in 2019.Set hundreds of years after the events of Let It Die, Deathverse: Let It Die brings players into the world of smash-hit reality show ‘Death Jamboree.’ Hosted by the charismatic Bryan Zemeckis, with commentary from former Champion Queen B, the MCs’ personalities are just as colorful as the bloodstained stage. Grasshopper is also currently working on Travis Strikes Again: No More Heroes while GungHo is developing Ninjala. We imagine that number is only going to go up with the game's release on PC.īoth Grasshopper and GungHo continue to support Let It Die, updating the game and patching bugs. Let It Die has proven popular in recent years, reaching two million player downloads in February 2017 and four million in April 2018. Likewise, in your game, you can run into the ghosts of the characters of other players. Other players can then encounter the spectral remains of your previous character as a powerful enemy. However, your previous character and every item and weapon that was on them at the time of death is saved to Let It Die's servers and circulated throughout other player's games. Let It Die's defining mechanic is "death data." If your character dies, you lose everything and are sent back to square one.
